Section 3 - Cerberus
The Vestibule is a room. "A rounded room that looks very much like the inside of a very large tree. The ceiling has candelabras hanging from it which gives a soothing glow to the room. An opening the size of the wall opens north to another room. A small door leads outside to the south."
Some Candelabras are scenery in The Vestibule. "They provide a soothing glow to the interior of the hut."
Cerberus is an animal. Cerberus is male. Cerberus is in the vestibule. "You can see [one of][or]Cerberus, [stopping]a giant three headed dog[one of][or],[stopping] laying here.[first time] He has a name tag labeled 'Cerberus'[only]". He has a description "It is a giant three headed dog! In fact it is a giant three headed [bold type]bull[roman type] dog! There is a tag hanging from one of the necks that reads 'Cerberus'. Each head has glistening teeth and has varying degrees of slobber dripping from it's curled mouths.[unless Cerberus is carrying more than 2 sins] All six eyes are staring at you intensely.[end if][if Cerberus is carrying a sin] He is chewing on [the list of sins carried by Cerberus].[end if]".
Cerberus can be guarding. He is guarding.
Understand "dog" or "hound" or "three headed" as Cerberus.
Understand "pet [something]" as touching.
Every turn when the player can see Cerberus:
say "One of Cerberus's heads [one of]licks his paws[or]growls at you and attempts to snap at you[or]shakes violently sending spit in every direction[or]sticks out it's tongue and starts panting[or]starts drooling profusely[or]twitches as his paw scratches behind the ear[at random]."
Instead of smelling Cerberus, say "The intoxicating aroma of… wet dog?! Yuck!"
Instead of kissing Cerberus, say "You have no interest in being covered in that much slobber.[if Cerberus is guarding] And your pretty sure he might bite your head of if you try.[end if]".
Instead of attacking Cerberus, say "[if Cerberus is guarding]You want to what?! It's a huge angry three headed dog![paragraph break]Sanity check failed, you freeze on the spot in panic instead.[otherwise]But Cerberus is a poor innocent little three headed dog! Why hurt the poor thing?[end if]".
Instead of touching Cerberus:
if Cerberus is guarding:
say "It is very clear by the look on each of his three faces that [Cerberus] has no intention of letting you touch him right now.";
otherwise:
say "[Cerberus] lifts one of his heads to help you reach a particularly difficult spot behind one of his ears."
Instead of giving a sin (called the sin) to Cerberus:
if Cerberus is carrying more than 2 sins:
say "[Cerberus] [one of]is busy chewing on the sins you already gave him[or]is not interested in any more[or]is content playing with what he has already[purely at random].";
otherwise:
move the sin to Cerberus;
say "You carefully hand [Cerberus] [the sin]. One of his heads bends down takes it and begins to chew vigorously on [the sin].[first time] (How is that even possible?)[only]";
if Cerberus has more than 2 sins:
score the achievement with message "giving Cerberus some chew toys";
now Cerberus is not guarding;
say "[Cerberus] seems very happy. He trots off to the side and lays down chewing on [the list of sins carried by Cerberus]."
Before going north from the vestibule when Cerberus is guarding:
say "[Cerberus] lurches at you barking loudly. There is no way to pass without risking a limb.";
stop the action.
The Main Hall is north of The Vestibule. "A room devoid of any home pleasantries. It seems it is used purely to move to and from the four adjoining rooms. To the east is a room bellowing out smoke. To the north is a small diner. To the west is a large and beautiful ornate door. And your way back to the vestibule is to the south. There is also a small passage to the southwest that you almost missed at first glance."